{0.5} Coat Hook Concepts {0.6} Basic 3D concept and {0.7} Coat Hook Production

For my coat hooks, as shown in the image above, I have made 17 designs, then narrowed it down to 6 from the 17 to elaborate a tad further on, those chosen designs being design number 2, 3, 4, 7, 14, and 17. The bigger drawings below explain loosely what the function/features of the designs are, therefore I will not be typing it below the image and rather will be explaining what designs follow which of Dieter Rams' rules of design they use/follow and will add any extra information if needed.




1. Starting with design number 2, it follows the following rules of design according to Dieter Rams:
  1. the product is useful
  2. product is understandable
  3. long lasting
  4. thorough in every detail
  5. unobtrusive
  6. environmentally friendly
  7. honest (including ways to make your own blocks for your own specific use 
Score from the class:
Aesthetic: 15/30
Functionality: 28/30
User Experience: 25/30
3D Printability: 25/30

Total score: 
93/120

2. Design number 3 follows the following rules:
  1. Product is useful
  2. Aesthetic
  3. environmentally friendly ( make it of recycled wood if made for sale )
  4. honest
  5. through in its detail
  6. product is understandable
  7. design is simple/sleek
  8. honest
Score from the class: 
Aesthetic: 24/30
Functionality: 29/30
User Experience: 25/30
3D Printability: 19/30

Total score:
97/120

3. Design number 4 follows the following rules:
  1. Aesthetic
  2. useful
  3. long lasting
  4. simple design
  5. honest
  6. understandable
  7. environmentally friendly (made with discarded/recycled pipes, like PVC pipes )
Score from the class:
Aesthetic: 20/30
Functionality: 28/30
User Experience: 27/30
3D Printability: 22/30

Total score:
97/120

4. Design number 7 follows the following rules:
  1. innovative
  2. useful
  3. understandable
  4. unobtrusive
  5. honest
  6. through in detail
  7. simple
Score from the class:
Aesthetic: 23/30
Functionality: 26/30
User Experience: 24/30
3D Printability: 23/30

Total score:
96/120

5. Design 14 follows the following rules:
  1. innovative
  2. useful
  3. understandable
  4. unobtrusive
  5. honest
  6. environmentally friendly ( Extra connection pieces provided to replaced damaged pieces )
  7. little design
Score from the class: 
Aesthetic: 26/30
Functionality: 19/30
User Experience: 20/30
3D Printability: 24/30

Total score:
89/120

6. Design 17 follows the following rules:
  1. useful
  2. aesthetic ( Spooky Scary )
  3. long lasting ( Solid )
  4. little design as possible
Score from the class:
Aesthetic: 29/30
Functionality: 28/30
User Experience: 27/30
3D Printability: 26/30

Total score:
110/120



From looking at the above scores, there is a clear and stand out winner. Design number 17 surpassed the score of most the others, and choosing this one will eliminate me having to do a difficult tie breaker between the others. admittedly, design number 17, that I will now refer to as 'the phantom', is probably going to be the simplest and easiest to do given the amount of time to do the project. If given more time to do this project however, I would have chosen design number 2.

Bellow is the initial Rhino 3D model, simple but I feel like its a really good start to work off from.







Now onto production, the first thing I did was fix the tentacles so they where actually closed and round. the next part was the part that ended up being the part I had the most issues with, fixing the eye. For some odd reason, when I tried to take the body sphere and scale it down slightly to make the eye whites rhino refused to cooperate, like making the scaled down version transparent and all around was a pain. I ended up just making a new sphere from scratch using its points to modify its shape to be as close as possible. while I was at it, I added the small eye shine circle to be more faithful to the concept art and its inspiration.





Next was having to scale the model down to to fit the design parameters. This brings up my biggest concern, I think my coat hook is a bit to small and therefore not strong enough. I guess one way around it is to maybe use two tentacles per coat perhaps?




Moving forwards I made the mounting for the wall. Again, its size may be and issue but the intention is to slide the coat hook onto it , but the little extrusion I made may end up being to small and fragile to hold the hood unfortunately. Ultimately, I just used the keyhole tool provided to make two simple screw holes instead.




And that was it for 3D modeling. Since I plan on printing this model on my own printer, I have photos of it sliced in the Creality slicer instead. I plan on having 50% infill or maybe a little less because I am really worried about it being strong enough.



Extra photos and renders:




Before printing it out, we where provided a screw hole object so I changed the hanging mechanism to just be two screws for simplicity.



To be clear, two of the tentacles fell off when it was dropped by my dad, who kicked it while trying to catch it with his foot, but even after testing it later it was able to hold coats just fine.

If i where to go back and fix anything, I would make the hook bigger and add a little fillet to where the tentacle and body meet to improve its stability.

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